Category Archives: Playtesting

Goblins pointing and laughing drawn by Symatt

Play Goblins Now!

Goblins pointing and laughing drawn by SymattOne night, after a couple of bourbons each, we got to chatting about our plans for Goblins. We had been inspired by the release of Heros Against Darkness by Justin Halliday. His excellent role playing game had been released using a Creative Commons licence and it had got us thinking. Here was a fully thought out role playing game thoroughly put together and out there for people to play for free.

The role playing industry is too small to support all the wonderful indie games out there financially in any meaningful way. It is barely big enough to support the full time developers for big companies. We decided we’d follow Justin’s lead and release Goblins! on this site for free. When we’re done, we’ll still do a self-published hard copy of the rules (mostly for ourselves) so that people can buy a copy if they’re interested.

So, without waffling on anymore, here’s the current version of Goblins! Feel free to download and play it. Please remember, this is still a far from finished version of the game. We still have a few things to fix up. The combat chapter, for instance, is a little thin on details. We appreciate any and all feedback. You can use the comments below to let us know what you think of the game, what you think works and what you think doesn’t. Those groups who provide us significant and useful feedback will be given credits in the rule book.

Goblins pointing and laughing drawn by Symatt

So You Want to Play Test Goblins!?

Goblins pointing and laughing drawn by SymattWe are finally at a stage where we feel that we can start asking for volunteers to play test Goblins!. We are going to limit it to only a few groups at first, get their feedback and then expand the number of groups after that. What we will provide in the first round is the Character Generation chapter, the Combat chapter, the Doin’ Stuff chapter, and a couple of scenarios. The rest of the book is still being edited, illustrated and laid out. When we expand the play testing group, we’ll add extra content.

What do I need to do?

The very very very first thing is to read our explanation of what the game is. Goblins! is not a game that is going to suit everyone. We know this, we don’t apologise for it, and if it doesn’t suit you and your group, don’t torture yourself with it.

After passing the first test, the next step is to join this site and fill out a profile. Then hop onto the Forums and tell us that you want to be involved.

Once we have selected you (and your gaming group) you will be required to sign a non-disclosure agreement – standard stuff and, sadly, quite necessary.

We are anticipating the first initial stages will take a week or two and then we will start emailing out packages of rules, etc.

Things you can do to improve your chances of being selected

The more we see you around, the more likely we are to pick your gaming group. Like us on Facebook, follow us on Twitter (see the sidebar), say hi on the forums, etc, are all things that will make it more likely you’ll get noticed. Letting us know a bit about you and your gaming experience will also help.

At the bare minimum, you need to join this site and fill out a profile.

Goblins character sheet

First ‘Official’ Draft of the Goblins! Character Sheet Appears

Goblins character sheetAs we have been playtesting our little hearts out on Goblins!, we have began to realise that the rough scribbles of numbers, words and doodles was probably not sufficient for a proper grown up roleplaying game character sheet. To this end I set about creating a character sheet that would fit the game (low focus on the numbers, high focus on the character side) and yet would have everything that you needed at hand. I also wanted the sheet to be printable on an A5 piece of paper (or about 2 per ‘letter’ sized piece of paper).

Anyway, here is a sneak preview of the character sheet we lovingly call Draft 03c.

Any and all comments will be gratefully received by our quality assurance Goblins, who may choose to eat them, run away from them, or use them for sanitary purposes. Continue reading

Party of Goblins

Goblins! Playtest Quote

Party of GoblinsDuring one of our playtesting sessions for Goblins! the following conversation took place between Gnashknob and Piddlepants (these Goblins being much like the two Grumpy Old Men in The Muppets). I liked it so much, I wrote it out as quickly as possible. This little conversation is quite indicative of the character of some of the Goblins we have to work with…

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